Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
These Elves have proven themselves on and off the battle field with their character and demeanor. They have earned for themselves the rank of Marshal. Although they can never become Lords, they still strive to do their best to defend the Matron Mother with their swords and short spears.
Advances from: | Captain |
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Advances to: | |
Cost: | 75 |
HP: | 65 |
Movement: | 5 |
XP: | 100 |
Level: | 3 |
Alignment: | chaotic |
ID | BM Dark Elf Marshal |
Abilities: | leadership |
sword blade | 9 - 4 melee | ||
spear pierce | 11 - 3 melee | ||
spear pierce | 13 - 1 ranged |
Resistances: | |
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blade | 10% |
pierce | 10% |
impact | 20% |
fire | -10% |
cold | 20% |
arcane | -10% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 50% |
Cancelar | 1 | 50% |
Continental | 2 | 30% |
Costeiro | 1 | 60% |
Costeiro | - | 0% |
Deep Water | 100 | 20% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 2 | 20% |
Hills | 1 | 60% |
Impassable | 100 | 0% |
Mountains | 2 | 60% |
Mushroom Grove | 1 | 60% |
Shallow Water | 2 | 20% |
Swamp | 2 | 20% |
Unwalkable | 100 | 0% |